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Timelimit: 5
Speed: 360
Powerups: Quad
Clean f_modified
f_ruleset smackdown (add -ruleset smackdown on command line)
The f_modified and f_ruleset rules are only if opposing player demands it, but it's okay to do so. Hey we're all friends here, right? :)
map: rampage (includes map and loc, ~100kb)
Please demo, and get MVD's from the servers
Please take screenshots of end result for posting here afterwards, ty.
Disconnects/Lag outs will hopefully not be a problem, but they will be judged on for a rematch if it happens
Servers to choose from:

(or any other pureCTF server in North America that has rampage and we can get admin on, ex: Chicago CTF)

There will be 4 teams, each with a captain. The captains will be allowed to draft 1 player from a pool of specified ctf players. I have determined the 4 captains (loosely based on skill -- don't get offended plz :p). The 4th ranked team will draft 1st, then the 3rd...and so on.

After the teams have been set, there will be pool play. Every team will play the other team, with the lower ranked team choosing the server.
(100ping or 20+ pl is not acceptable) -- Sorry one person won't get picked, but they get to spec with me and commentate :p The draft occurs as soon as the captain with the next pick picks. We should wrap the draft up before Tuesday so the teams are already set. Please collect the MVD demos from the server and take screenshots at the end of rounds.

NOTE: Due to Ultimo quitting CTF teams are re-arranged and we need to re-draft.

Team Name (rank) Captain Pick Player drafted
Delta (4) Forrest 1st pick do7hedew
Chi (3) Harcon 2nd pick steek
Beta (2) Master 3rd pick lemon
Alpha (1) Blood_Dog 4th pick hobbit

Pool of Players (in no specific order)
steek - picked by Harcon
do7hedew - picked by Forrest
hobbit - picked by Blood_Dog
lemon - picked by Master

Pool Play

Round 1 games Round 2 games Round 3 games Tourney time...
Delta vs Beta Delta vs Alpha Delta vs Chi
Chi vs Alpha Chi vs Beta Alpha vs Beta

After the pool play, the teams are seeded 1 to 4 based on their record. If teams have identical records, the first tiebreaker is +/- margin of victory minus margin of losses. (Any tie must be replayed!)

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